Fast Reader Notes: In this video, we create our project and go through the process of importing the characters that we will be using for the series. In this video we take a look at the finished project and step through each of the features that will be covered in this series.
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Now the aim offset camp will no longer act weird when the aim is at -180/180. In this video, we create our project and go through the process of importing the characters that we will be using for the series. In this video we take a look at the finished project and step through each of the features that will be covered in this series.
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In this video we take a look at the finished project and step through each of the features that will be covered in this series. In this update, I've added a lot of quality of life extras as well as First Person Perspective improvements.
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- Now the aim offset camp will no longer act weird when the aim is at -180/180.
- In this video we take a look at the finished project and step through each of the features that will be covered in this series.
- In this update, I've added a lot of quality of life extras as well as First Person Perspective improvements.
- In this video, we create our project and go through the process of importing the characters that we will be using for the series.
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