Overview Notes: Previous video: I got a new computer right in the middle of this video so the mic gets abruptly ... Let's try to convince a bunch of particles to behave (at least somewhat) like water.

Coding Adventure Additive Synthesis - Starter Guide

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Starter Guide

Get these insights and many more in my ever-expanding book of electronic music ideas, tips and tricks : ▻ Patreon: ... Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Previous video: I got a new computer right in the middle of this video so the mic gets abruptly ...

Common Details

Previous video: I got a new computer right in the middle of this video so the mic gets abruptly ... Let's try add sine waves together and see what sort of sounds we can create!

Resource Why It Matters

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Let's have some fun messing about with sound and the Short-Time Fourier Transform!

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  • Let's try add sine waves together and see what sort of sounds we can create!
  • Get these insights and many more in my ever-expanding book of electronic music ideas, tips and tricks : ▻ Patreon: ...
  • Previous video: I got a new computer right in the middle of this video so the mic gets abruptly ...
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water.
  • Trying to create some flocking behaviour, and getting a little distracted by spirals along the way...

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Picture References

Coding Adventure: Additive Synthesis
Additive Synthesis Using the CORDIC Algorithm - Cesare Ferrari - ADC21
Additive Synthesis Magical Mystery Tour // Pigments 3, Razor, Loom & Alchemy Resynthesis Tutorial
Code a Synth 3: Playable keyboard & Additive synthesis
Coding Adventure: Software Rasterizer
Coding Adventure: Boids
Coding Adventure: Simulating Smoke
Coding Adventure: Analyzing Audio
Coding Adventure: Simulating Fluids
Coding Adventure: Rendering Text
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Check Details
Coding Adventure: Additive Synthesis

Coding Adventure: Additive Synthesis

Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ...

Additive Synthesis Using the CORDIC Algorithm - Cesare Ferrari - ADC21

Additive Synthesis Using the CORDIC Algorithm - Cesare Ferrari - ADC21

Read more details and related context about Additive Synthesis Using the CORDIC Algorithm - Cesare Ferrari - ADC21.

Additive Synthesis Magical Mystery Tour // Pigments 3, Razor, Loom & Alchemy Resynthesis Tutorial

Additive Synthesis Magical Mystery Tour // Pigments 3, Razor, Loom & Alchemy Resynthesis Tutorial

Get these insights and many more in my ever-expanding book of electronic music ideas, tips and tricks : ▻ Patreon: ...

Code a Synth 3: Playable keyboard & Additive synthesis

Code a Synth 3: Playable keyboard & Additive synthesis

Previous video: I got a new computer right in the middle of this video so the mic gets abruptly ...

Coding Adventure: Software Rasterizer

Coding Adventure: Software Rasterizer

Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source

Coding Adventure: Boids

Coding Adventure: Boids

Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...

Coding Adventure: Simulating Smoke

Coding Adventure: Simulating Smoke

Read more details and related context about Coding Adventure: Simulating Smoke.

Coding Adventure: Analyzing Audio

Coding Adventure: Analyzing Audio

Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ...

Coding Adventure: Simulating Fluids

Coding Adventure: Simulating Fluids

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

Coding Adventure: Rendering Text

Coding Adventure: Rendering Text

This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...