In Brief: From the narrative, to the level design, to the numerous spin-offs ... In what has been one of the most challenging things I've attempted on the channel so far, this breakdown of

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From the narrative, to the level design, to the numerous spin-offs ... When Epic MegaGames released Unreal in 1998 it was an absolutely monumental title for PC gaming.

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Facing Worlds, Deck16, Morpheus, assault mode, instagib, ahh good times ... In what has been one of the most challenging things I've attempted on the channel so far, this breakdown of

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  • In what has been one of the most challenging things I've attempted on the channel so far, this breakdown of
  • Facing Worlds, Deck16, Morpheus, assault mode, instagib, ahh good times ...

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Quake - An LGR Retrospective
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Unreal Tournament 22 Years Later: An LGR Retrospective
Unreal 20 Years Later: An LGR Retrospective
QUAKE Changed EVERYTHING - Retrospective & Analysis
Half-Life 20 Years Later: An LGR Retrospective
Crysis A Decade Later: An LGR Retrospective
The Legacy of Quake
DF Retro: Quake - The Game, The Technology, The Ports, The Legacy
The Quake 2 Expansions Drove Me To Insanity | A Retrospective
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Quake - An LGR Retrospective

Quake - An LGR Retrospective

Read more details and related context about Quake - An LGR Retrospective.

Playing Quake for the Story (A Franchise Retrospective)

Playing Quake for the Story (A Franchise Retrospective)

Read more details and related context about Playing Quake for the Story (A Franchise Retrospective).

Unreal Tournament 22 Years Later: An LGR Retrospective

Unreal Tournament 22 Years Later: An LGR Retrospective

Review of Unreal Tournament 1999 from Epic Games. Facing Worlds, Deck16, Morpheus, assault mode, instagib, ahh good times ...

Unreal 20 Years Later: An LGR Retrospective

Unreal 20 Years Later: An LGR Retrospective

When Epic MegaGames released Unreal in 1998 it was an absolutely monumental title for PC gaming. Let's take a nostalgic look ...

QUAKE Changed EVERYTHING - Retrospective & Analysis

QUAKE Changed EVERYTHING - Retrospective & Analysis

Read more details and related context about QUAKE Changed EVERYTHING - Retrospective & Analysis.

Half-Life 20 Years Later: An LGR Retrospective

Half-Life 20 Years Later: An LGR Retrospective

Few games have made an immediate impact quite like Half-Life. From the narrative, to the level design, to the numerous spin-offs ...

Crysis A Decade Later: An LGR Retrospective

Crysis A Decade Later: An LGR Retrospective

Taking a look back at Crytek's 2007 FPS game, Crysis! Hard to believe it's been around for a decade now, but here we are. "Can it ...

The Legacy of Quake

The Legacy of Quake

Read more details and related context about The Legacy of Quake.

DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, ...

The Quake 2 Expansions Drove Me To Insanity | A Retrospective

The Quake 2 Expansions Drove Me To Insanity | A Retrospective

In what has been one of the most challenging things I've attempted on the channel so far, this breakdown of