Topic Brief: Added directional hit reacts so enemies will react appropriately when when hit from all angles and when getting his against walls. Added slow-mo when last enemy is knocked out and bicycle kick after sliding underneath the NPC's legs.
Spider Man Combat System In Unreal 4 Part 2 - Navigation Guide for Readers
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Added slow-mo when last enemy is knocked out and bicycle kick after sliding underneath the NPC's legs. Added directional hit reacts so enemies will react appropriately when when hit from all angles and when getting his against walls.
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- Added slow-mo when last enemy is knocked out and bicycle kick after sliding underneath the NPC's legs.
- Added directional hit reacts so enemies will react appropriately when when hit from all angles and when getting his against walls.
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