Fast Reader Notes: This was a "challenge playthrough" because, even though the game expects you to play it like this (with a view that is close to ... In this first-person puzzler, fly through endless waves of abstract geometry in the warm analog glow of virtual neon.
Superhypercube All Levels And Full Cube Ending - General Main Takeaways
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General Main Takeaways
This was a "challenge playthrough" because, even though the game expects you to play it like this (with a view that is close to ... At this point, reaching the psvr world record is a matter of luck for me. In this first-person puzzler, fly through endless waves of abstract geometry in the warm analog glow of virtual neon.
Information Related Context
In this first-person puzzler, fly through endless waves of abstract geometry in the warm analog glow of virtual neon. After I managed to get a new global highscore for this game in psvr, I felt I should share what I learned with any new player of it.
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Relevant points collected here
- This was a "challenge playthrough" because, even though the game expects you to play it like this (with a view that is close to ...
- At this point, reaching the psvr world record is a matter of luck for me.
- In this first-person puzzler, fly through endless waves of abstract geometry in the warm analog glow of virtual neon.
- After I managed to get a new global highscore for this game in psvr, I felt I should share what I learned with any new player of it.
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