Helpful Brief: uncompressed lightmaps, increased lightmapping resolution, and made a few changes to individual particle systems. Hoo boy, this was more of a challenge I wanted to do myself, was getting tight on time near
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Hoo boy, this was more of a challenge I wanted to do myself, was getting tight on time near uncompressed lightmaps, increased lightmapping resolution, and made a few changes to individual particle systems.
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- uncompressed lightmaps, increased lightmapping resolution, and made a few changes to individual particle systems.
- Hoo boy, this was more of a challenge I wanted to do myself, was getting tight on time near
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