Context Summary: Jeff Roberts and Fabian Giesen ( two of the experts behind RAD Game Tools' Jason Gregory ( of Naughty Dog discusses the architectural details behind the codebases of large, ...
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Jeff Roberts and Fabian Giesen ( two of the experts behind RAD Game Tools' Marco Koegler ( discusses what's entailed in his work as Technical Director on World of Warcraft at Blizzard, ... An oral history of the development of software texture mapping technology for games featuring Chris Hecker ...
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An oral history of the development of software texture mapping technology for games featuring Chris Hecker ... Jason Gregory ( of Naughty Dog discusses the architectural details behind the codebases of large, ...
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- Marco Koegler ( discusses what's entailed in his work as Technical Director on World of Warcraft at Blizzard, ...
- Jason Gregory ( of Naughty Dog discusses the architectural details behind the codebases of large, ...
- Jeff Roberts and Fabian Giesen ( two of the experts behind RAD Game Tools'
- Chris Butcher from Bungie ( discusses the challenges they faced scaling their asset processing system for ...
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